Rated NA 172: The Fleshy Part
The gang is back on a short week to talk about the season premiere of Marvel’s Agents of S.H.I.E.L.D. (spoilers at 47:00-1:06:40), Destiny news, and comics Last Born and Critical Hit from Black Mask Studios.
The gang is back on a short week to talk about the season premiere of Marvel’s Agents of S.H.I.E.L.D. (spoilers at 47:00-1:06:40), Destiny news, and comics Last Born and Critical Hit from Black Mask Studios.
Hosts: Ash, Matt With Scott on an "away mission" Matt and Ash talk about the latest news regarding Microsoft and Mojang, Blizzard's cancellation of Titan, FOX's Gotham, and high level Destiny content. In our NAQOTW we discuss some of your…
Hosts: Ash, Matt, Scott
The gang is back together for first-impressions of Bungie’s Destiny! Also, we preview Fall 2014 TV, play Super Time Force, and take a quick look at Dance Central Spotlight. In our NAQOTW, you tell us about your hits and misses so far with Destiny.
Hosts: Ash and Scott
Join us live on the show floor from PAX Prime 2014 as we talk to developers for Evolve, Darkest Dungeon, Don’t Starve, Saints Row: Gat out of Hell, No. 4 from Behemoth, Star Crawlers, and Assassins Creed Unity!
Full disclosure, when I first booked my appointment to check out Motiga’s Gigantic most of the folks I talked to wondered why I wanted to check out “yet another” MOBA title. Due to the insane success of free to play MOBA titles such as League of Legends and Dawn of the Ancients 2, designing the next great MOBA has become a quest of sorts for developers everywhere, and for good reason, success means a whole lot of cash and quite a bit of glory. After about five minutes with Gigantic I was blown away with how unique a specimen it really was and may have actually had more Team Fortress in its DNA than League of Legends. Gigantic is a tactical class based action game at its core, and it turns out its core is made of gold.
For those still unaware of Darkest Dungeon, Red Hook Studios is in the process of creating an incredibly slick turn-based strategy game with some play mechanics you probably haven’t seen before. On the surface, Darkest Dungeon may seem familiar with four characters delving deeper and deeper into perilous dungeons in search of plunder and glory, however this is where the similarities to every other dungeon crawler stop.
I was a colossal fan of Mass Effect 3: Multiplayer and really felt like the folks at BioWare created a truly memorable cooperative experience with almost endless replayability. When I got wind that Dragon Age: Inquisiton would have cooperative multiplayer I was instantly excited and intrigued. Scott and I made our way down to the Microsoft booth during media hour (just a few moments ago) to give Dragon Age: Inquisition Multiplayer a shot. The four player cooperative experience was just announced a few days ago and the idea of running around Thedas with friends causing trouble sounded appealing to say the least.
Hosts: Scott, Matt, and Ash
We talk news and announcements from gamescom 2014, including Shadowrealms, Dance Central Spotlight, and Life is Strange. Ash plays Expendabros, while Matt and Scott take a look at EA Access. In our NAQOTW, you tell us the best games, video or otherwise, to play with friends!
Hosts: Scott, Ash, and Matt
The gang chats about whats in store for upcoming Film and TV from the MARVEL and DC Universes; and an a change in the Galaxy at BioWare. We review the film, At the Devil’s Door, and preview the Jack and Triumph Show. In our NAQOTW, we ask, “if you could have anything named after you, what would it be?”