Rated NA Podcast, Episode #1
Today we discuss some news, Comic books in video games, Uncanny X-Force #1, preview of Vanquish, and D&D Essentials.
Today we discuss some news, Comic books in video games, Uncanny X-Force #1, preview of Vanquish, and D&D Essentials.
The short answer is "I'm making dreams come true for two little boys" but that sounds gross, so the long answer is I'm finally finishing up editing and putting together music for Episode #1 of the Rated NA Podcast for…
I was sitting in a dark cubicle in 2003 when I received a mysterious phone call. The voice on the other end of the line was shrill, slightly raspy and spoke with frantic urgency. “What faction are we playing when World of Warcraft comes out man, I can’t decide what do!?” After spending countless hours reading forums I called the mysterious stranger back and uttered a single phrase, “For the Horde!” (Click for more)
Last night whilst combing through the ever expanding netflix queue, I decided to give a new show a shot. That show? Eureka, a syfy (still hate that name) series that is full of people I know from movies and other series (hello Miles Dyson) and is honestly one of the most endearing shows I’ve seen in a while. Usually a show needs a few episodes to get off its feet, two of my favorite current shows, 30 Rock and Community, both had this starting hiccup where it seems the writers don’t have the characters fully realized yet and it seems as if this world just didn’t exist before you got there, then they either stumble or hit a stride. Both of the previously mentioned shows vie for my favorite show on television titles and are highly recommended.
While talking about the game I’ve realized more then anything, this game separates types of players. Things like playing in a story driven atmosphere vs playing in a quest driven atmosphere vs playing in an achievement or goal oriented way. I play this game in a highly story driven matter, one that I don’t like to go back and revise, I like to live with my mistakes as if they organically happened and there is nothing I can do about them.