Rated NA 343: Annihilation Almanac – The Proposal
The Proposal: Two adventurers traveling deeper into caves filled with unknown horrors.. and into each other’s arms. Story: Aenne Schumann
The Proposal: Two adventurers traveling deeper into caves filled with unknown horrors.. and into each other’s arms. Story: Aenne Schumann
Wake: A Young American code cracker discovers something otherworldly after she is sent deep into Nazi occupied France in an attempt to locate her missing father. Story: Ash Sevilla
Erin Yvette (Oxenfree, Wolf Among Us) returns to talk Gaming by Color!
PAX East 2018 (Part One): Matt and Ash gather at PAX: East 2018 to talk about a number of the great games and panels at this year's show as well as their incredibly uncomfortable hotel situation! Games and panels discussed…
Hosts Matt and Scott hit Seattle for day 1 of PAX Prime 2015. After the bi-annual NAPPP off of Post Alley they climbed out of their hotel room Friday morning and headed to the Con floor. They played Tom Clancy's…
Ash, Scott, and Matt sit down and reflect on all the best stuff that happened in 2014 from their favorite games and films to some surprise tear jerking moments and greatest disappointments. 2014 has been an incredible year for Rated NA and this episode serves as a love letter of sorts to our community, guests, family, and friends. Thanks so much!
Full disclosure, when I first booked my appointment to check out Motiga’s Gigantic most of the folks I talked to wondered why I wanted to check out “yet another” MOBA title. Due to the insane success of free to play MOBA titles such as League of Legends and Dawn of the Ancients 2, designing the next great MOBA has become a quest of sorts for developers everywhere, and for good reason, success means a whole lot of cash and quite a bit of glory. After about five minutes with Gigantic I was blown away with how unique a specimen it really was and may have actually had more Team Fortress in its DNA than League of Legends. Gigantic is a tactical class based action game at its core, and it turns out its core is made of gold.
For those still unaware of Darkest Dungeon, Red Hook Studios is in the process of creating an incredibly slick turn-based strategy game with some play mechanics you probably haven’t seen before. On the surface, Darkest Dungeon may seem familiar with four characters delving deeper and deeper into perilous dungeons in search of plunder and glory, however this is where the similarities to every other dungeon crawler stop.
In EVOLVE four hunters, each with unique weapons and skills, race to bring down a monstrous behemoth that is constantly growing more deadly as the match progresses. Think of the game sort of like the movie Predator, but with the Predator constantly munching on steroids to get even more predator-y. Both Scott and I played EVOLVE at this year’s PAX and had very different experiences.
With over 100 games inside the Indie MEGABOOTH, it’s easy to miss a title here or there even if you’re actively hunting for great games all weekend. On Sunday I went on a quest to find Darkest Dungeon and by the time I actually got to play the game I realized why it was getting so much attention, this dungeon delve is perhaps the darkest of them all.
If someone were to take a time traveling phone booth to the past just to ask 13 year old me what he’d like to see in a video game, 13 year old me’s answer would likely be BROFORCE. Developed by Free Lives, a South African studio, BROFORCE is a blood-soaked love letter to the classic action films we all grew up on.
For two PAX's now we have witnessed the growth of this awesome panel put on by our good buddy Miellyn Barrows, and we are again excited to be able to bring it to you. We are down one member again…